Objectives
AICY plans to promote vocational training in relation to artificial intelligence and cybersecurity.
Students will work on innovative content on an e-learning platform with gamification, which will facilitate learning.
This solution will not only serve as a means of teaching the content, but will also be the nucleus where students and teachers will apply what they have learned.
AICY will develop gamified content to make the learning experience:
More interactive
More dynamic
More attractive
WP2: Artificial intelligence based cyber security teaching material
This work package developed innovative cybersecurity training materials. The content is aligned with digital skills frameworks and labor market needs, offering up-to-date and practical resources that support the EU’s digital transformation goals.
After analysing the needs of the market and education, these are the 7 modules that have been designed, and that can be worked within the platform:
Module 1: Introduction to Cyber Security & Law
Module 2: AI Basics and ML Algorithms
Module 3: Penetration Testing
Module 4: Sniffing Methods and Applications
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3 Hands-on samples
Module 5: Encryption Techniques
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Symmetric Encryption methods
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Asymmetric Encryption
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Steganography method
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3 Hands-on samples
Module 6: Attacks
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Password attacks
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DoS and DDoS attacks
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SQL attacks
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Man in The Middle attacks
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Malware attacks
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Rootkit attacks
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6 Hands-on samples
Module 7: AI Apps in Cybersecurity
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AI based anomaly detection
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Reducing Threat Response Time
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Drawbacks and Limitations of Using AI for Cybersecurity
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2 Hands-on samples
WP3: Self-Assessment platform
This package involves a digital self-assessment platform powered by artificial intelligence, enabling students to measure their cybersecurity knowledge in a personalized way. It provides instant feedback and supports both teachers and learners in identifying strengths and areas for improvement.
WP4: Gamification-based e-learning platform
In this package a gamified e-learning platform has been developed, a platform that motivates students through game-based dynamics. The environment is accessible, interactive, and inclusive, fostering practical and collaborative learning in the field of cybersecurity.
Learning Platform






Aicy

The project “AI-based Cybersecurity Training with Gamification Techniques” (AICY) is co-funded by the Erasmus+ programme of the European Union (Ref. 2023-1-ES01-KA220-VET-000153926). The content of this website is the sole responsibility of the AICY Partnership and neither the European Commission nor the Spanish Service for the Internationalisation of Education (SEPIE) are responsible for any use that may be made of the information contained therein.